', GamePro praised the aspect of shifting between realms, particularly the visual effects involved. Raziel gradually acquires certain powers, such as swimming and phasing through doors, but his basic skills - running and jumping - are ultimately his strongest. And although you wouldn't expect to lose a fight if you were immortal, Raziel's few types of foes rarely pose a threat or present any challenge.
Each vampire tribe had corresponding music one tribe of vampires was associated with a slow, thumping theme to convey a sense of working machinery. The storyline to this game is incredibly motivating-I anticipate the played-out scenes where I get to learn more about my character, and these scenes appear more often than at the beginning and end of the game (unlike some other games). The gameplay is fun and the puzzles are hard, but not impossible.
All the while, Raziel's gifts of immortality and plane-shifting allow for unique and clever puzzles and challenges, even as they justify the elimination of frustrating save-and-reload scenarios so common in most 3D action games, in which death comes swiftly and often. Daniel Erickson reviewed the PlayStation version of the game for Next Generation, rating it four stars out of five, and stated that 'Difficult puzzles and the omission of a map make this stylized game for hardcore adventure-gamers only.